Merrill vs. Gagne
Two of the instructional design models we studied seem like opposite ends of the spectrum: Merrill’s Principles of Instruction and Gagne’s Nine Events of Instruction. While both have attributes where the learner is central to the design, they are goal oriented, and focus on measurable outcomes, the two differ in the ways one looks at instruction.
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| Merrill's First Principles of Design: http://idmethodology.blogspot.com |
Strengths of Merrill’s Principles
Because Merrill’s Principles are more constructivist-based design, the learning tasks pose problems the students will encounter in their everyday lives. The steps that ensure learning occurs bring the student full circle with activating what they already know, interacting with the new content, then integrating that content with their world. Instructors who give the learning as a whole rather than merely in pieces helps students break down the parts into smaller pieces to be solved. In order to show they have learned something new and integrated it into their knowledge base, learners must demonstrate the concept.
Strengths of Gagne’s 9 Events
Gagne’s design takes the instructor and student through nine specific steps for learning to occur. This behaviorist view of learning incorporates various stimuli for getting attention, sharing explicit objectives, and assessment. For instructors who are new to a content area or for students who thrive on step-by-step instruction, this design will be beneficial. The learning tasks can be presented in the same predictable manner which helps students establish a routine for learning/studying. Additionally, the learning goal is stated at the beginning of instruction, so students can use that as a guide for assessing their own learning.
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| https://elearningindustry.com/9-events-of-instruction-in-elearning-applying-gagnes |
Weaknesses of Merrill’s Principles
One area of weakness is specific feedback for assessment. Although the instructor should be facilitating the learning tasks, there is no step that is specific to feedback as there is with Gagne’s design.
Weaknesses of Gagne’s 9 Events
Due to the structure of this design, the instructor may no be as flexible when students aren’t responding to the guided instruction portion of the lesson. Also, there isn’t as much emphasis on collaboration or applying the new learning to a real-world problem. Because of this, the student may not transfer knowledge from the class example to a novel example.
Evaluation
Personally, I respond to Merrill’s Principles more than Gagne’s. I relate to the constructivist view of education, and the idea of a problem to solve with new learning would allow me to zero in on the importance of my instruction -- how students can use the Language Arts in their lives. Problem-based learning in English/Language Arts doesn’t roll off the tongue easily like it does for other content classes. However, if I re-vision the “problem” as looking at a professional text (or photograph as I described in my discussion board), then the learning can take the form of “What did this author do to create….” whatever the new learning is. One caveat of this design for me is that I will undoubtedly forget to assess! I tend to get caught up in the fun of showing students how much they can learn from the literature we read and the topics we write about that I don’t always take time to talk about progress. I will definitely need to incorporate at least some of Gagne’s Events because of this issue.
Design Principles Comparisons
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